Oblivion's Throne
Five hundred years after his death, Orion awakens in the aristocratic Reyes familyone of the five ruling houses of the Petrosyan Confederacy. With both his experience and trauma from another life, he must carve his own path in a world shaped by power, technology, and ruthless ambition.On a mission to Cerros-7, in the heart of a bustling market, a woman draped in tattered veils appears before him, her ember-like eyes burning with eerie intensity. With a grip as cold as death, she seizes his hand and whispers a prophecy that sends a chill down his spine:"The sky must fall for your star to rise,A veil of despair shrouds crimson skies.Through ash and ember, your brilliance softly flies,A light reborn where endless darkness lies."As he navigates treacherous politics, genetic evolution, and a destiny far greater than himself, Orion must uncover the truth, before the prophecy becomes his undoing.Tags:[Reincarnation | Fantasy | Superpowers | Survival | System | Transmigration | Evolution]
- C.121: The Varakhs
- C.120: Aren’s Offer
- C.119: Sweet Sorrow
- C.118: Paranoid Prey
- C.117: The Hunt
- C.116: Burial Ground
- C.115: The Korathians
- C.114: The Selunirs
- C.113: Celestine Valken
- C.112: Ghost In The System
- C.111: Leonidas Lunev
- C.110: Shifting Tides
- C.109: Nameless Swordsman
- C.108: Those damn eyes
- C.107: One down, Two to go
- C.106: Ambush
- C.105: The King’s Gambit
- C.104: The War of a Thousand Kings
- C.103: Not bad for a pacifist
- C.102: First Phase
- C.101: Stygareth’s Olfaction
- C.100: Tyrradic Hearing
- C.99: Varkren’s Instinct
- C.98: Integration
- C.97: Agony’s Embrace
- C.96: Xenocrux Lurker
- C.95: The Hunt
- C.94: careful what you wish for
- C.93: The Academy’s Invitation
- C.92: Ephemeral Flames
- C.91: Spark
- C.90: Sigil Foundations
- C.89: Sigils
- C.88: Akshara
- C.87: Aryan Alavkin
- C.86: Convergent
- C.85: Secrets and Lies
- C.84: Assassination Attempt
- C.83: Pythea System: Initialization
- C.82: Blood Call
- C.81: Picnic
- C.80: Noose of the Confederacy
- C.79: The six forms
- C.78: Telling Varun
- C.77: Not Enough
- C.76: Visions of Ruin
- C.75: Locket
- C.74: Dance of the Wraith
- C.73: Motion and Intent
- C.72: Sensoria and Hekatryon
- C.71: Asset or threat
- C.70: Family Bonding
- C.69: Legalized Torture
- C.68: Wraith style
- C.67: Baptism by Fire
- C.66: Master Irma
- C.65: Unyielding Resolve
- C.65: Twin Stars of Selene
- C.64: The Valvethra Concord
- C.64: Second Nature
- C.63: Family Bonding
- C.63: Breaking the Form
- C.62: Master Irma
- C.62: Vortex Flow
- C.61: Varun’s Training
- C.61: Legalized Torture
- C.60: Wraith Style
- C.60: The Oblivion
- C.59: Cassian’s Dream
- C.59: Baptism by Fire
- C.58: Second Nature
- C.58: Pythia Initiative Impact
- C.57: Pythia Initiative
- C.57: Breaking the Form
- C.56: The Unraveling Threads
- C.56: The Rhythm of the Wraith
- C.55: Hekatryon
- C.55: Forbidden Fruit
- C.54: Hekatrya
- C.54: Hekatryon
- C.53: Varun’s Training
- C.53: Kieran’s training
- C.52: Kieran’s Training
- C.52: Ares Combat Simulator
- C.51: Ares Combat Simulator
- C.51: House Valken
- C.50: A Silent Warning
- C.50: Patient Zero
- C.6: The Six Forms
- C.6: Breaking Point
- C.5: Telling Varun
- C.5: Vipers and Thorns
- C.4: An Oath
- C.4: Not Enough
- C.3: A New Dawn
- C.3: Visions of Ruin
- C.2: A Seed of Purpose
- C.2: Locket
- C.1: Dance of the Wraith
- C.1: Dignity