Super Righteous Player-Chapter 175 - 173: So delicious!_1

If audio player doesn't work, press Reset or reload the page.

Chapter 175: Chapter 173: So delicious!_1

This world, centered on the corpse of a demon, was slowly twisting and rotating, fading and vanishing into the middle.

It was like riding on a merry-go-round... which gave Gourmet Wind Goose, who suffered from severe motion sickness, a strong wave of nausea. He felt every pore oozing out large amounts of black sludge, heard the crackling sound of flames in his ears, and behind him seemed to be a salivating giant breathing heavily.

But as his consciousness gradually became clear, all these strange phenomena disappeared.

He stood in the void, in front of him the demon’s corpse burning with raging flames.

Two solitary prompts emerged:

[Ascension ritual completed]

[Rank promotion in progress——]

As the corpse of the demon was completely consumed by the flames, three orbs shining with bright red light were born from the ashes.

When they rose to a level height with Gourmet Wind Goose’s gaze, the crimson brilliance suddenly intensified.

The red sheath peeled away, leaving only three white orbs floating quietly in the air.

Within the orbs, respectively, were a dynamic image of a man tumbling on the ground, an abstract painting of a being holding a longsword and aiming it at a demon with divine light radiating from his body, and an abstract painting of a person standing still with countless arrows passing by him.

[Curse Manifestation——]

[Lucky Tumble (Resolution Type): You must tumble at least three times a day, or you will temporarily lose one point of agility attribute the next day; this judgment can stack once per day, disappearing after you have compensated for all the tumbling counts]

[Demon’s Foe (Resolution Type): You must kill a demon every year]

[Untouched by Arrows (Taboo Type): You may not use crossbows, bows, or other mechanically launched arrow weapons, nor may you consciously train in such skills]

...Three types of Taboos, huh?

Gourmet Wind Goose slightly furrowed his brows.

What exactly was Curse Binding... They had already learned about it from the young lord.

To bear a curse, to gain power.

Now it seemed that players could indeed know the specific content of the Curse Binding. However, its power remained unknown...

He asked subconsciously, "Guys, which one do you think is better?"

It quickly dawned on Gourmet Wind Goose that asking other players here might be in vain as they probably couldn’t hear him.

But that was not the case.

Gourmet Wind Goose suddenly realized that the other players could actually see his Curse Binding...

Because after his question, a barrage of comments quickly flew past:

"—The first one."

"—The first one, what are you thinking about?"

"—Crawl, just crawl."

"—guna!"

"—To be honest, the first one is indeed the best."

"—Honestly."

"—Seriously, no joke, the first one is the best."

...Yes.

Seeing the barrage of comments unanimously choosing the same answer, Gourmet Wind Goose also slowly nodded.

He too believed the first option was the most flexible...

The second one might seem the simplest, but who knew how easy demons were to find.

What if the chance of a demon appearing was as rare as encountering a sparkling elf on the road?

The third one would directly limit his fighting style.

According to the young lord, once a Curse Binding was violated, one would suffer from a Curse Manifestation. Much like a paladin shifting allegiance and losing part of their transcendent powers, one would have to go through a ritual to bind the curse again to regain those powers.

If a warrior class held two Curse Bindings, violating one would mean losing half their power; if the warrior class and hunter class each held one, then violating the Curse Binding of the hunter’s advanced class would result in the loss of all the power of the advanced hunter class, and vice versa.

In short, after receiving this Curse Binding and until the next one was obtained, all the career levels gained during this period would turn gray. Any job abilities, spells received, and attributes increased would be invalidated.

And if one violates all the Curse Bindings... they will directly die.

For after losing strength, the human soul cannot resist the curse.

Gourmet Feng Goose did not want to test whether the Curse Binding was effective or ineffective for players.

But even from the angle of not wanting one’s power restricted, it was determined that the simpler the Curse Binding, the better.

It’s just that the first Curse Binding...

always made Gourmet Feng Goose feel somewhat undignified...

He instantly felt some regret.

If only he hadn’t used the tactic of Tumble to avoid damage before.

If he’d simply dodged honestly, maybe he would have received a more respectable Curse Binding.

And with so many players having seen his Curse Binding, did that mean he no longer needed to find someone to keep it a secret for him?

That was actually quite reliable.

As long as there were no bigmouths among the players...

...emmmmmm.

Gourmet Feng Goose fell into contemplation.

"...let’s still go with the first one."

After pondering for a moment, he still chose the first one.

This Curse Binding, even if accidentally revealed and one is forced to violate it, would not immediately be restricted. Instead, one would become increasingly weak... until the owed "daily tasks" are compensated.

One would probably have to wait until Agility drops to the negatives to die, right?

Just three rolls...

Roll then roll!

The sphere of light soon burst.

As the other two spheres of light dissipated, Gourmet Feng Goose saw the detailed description of the Curse Binding:

[Lucky Tumble: Can be used three times daily, each Agility point allows one second of use time, and there’s a ten-second cooldown after canceling.]

[Enter the "Lucky Tumble" state. While in this state, using Tumble will always be considered bolstered by the "Solid Luck" effect, equivalent to the Divine Arts of the same name. If already under the effect of "Solid Luck," it will temporarily upgrade to "Transcendent Luck."]

"Oh wow."

Gourmet Feng Goose’s eyes brightened: "Glorious!" ƒreewebηoveℓ.com

On the other side, the Wandering Child made his choice as well.

"I choose this one."

He pointed to an abstract painting hidden in the bushes.

[Child of the Dense Forest (Permanent Type): You must sleep among trees or thick bushes on the evening of every first day of the month.]

[Child of the Dense Forest: Attached to oneself, no maintenance costs, no need to cancel the state.]

[When entering the environment (Dense Forest), you receive a temporary increase of +4 to Strength, Agility, and Constitution (50% of the lowest of these three attributes), and acquire the temporary trait "Adapt to Environment (Dense Forest)"; when entering the environment (Grassland), you receive a temporary increase of +2 to Strength, Agility, and Constitution (25% of the lowest of these three attributes)].]

"... Do I have to use my average attribute allocation approach again?"

The Wandering Child was stunned.

Is this... forcing me to continue a balanced point allocation?!

"I choose this one."

Lin Yiyi made her choice without thinking twice, going for the only Curse Binding that didn’t seem generic:

[Frontal Parry (Absorption Type): You must successfully Parry ten attacks a day, or else temporarily lose one point of Strength and one point of Agility the next day; this assessment can stack once a day, disappearing after you compensate all missed Parry attempts.]

[Frontal Parry: Attach to any weapon, no maintenance costs, one-hour cooldown after canceling.]

[When holding a weapon tightly with both hands, you can see all attack trajectories that will hit ’yourself’ in the next three seconds; and after a failed Parry, you will not enter an unbalanced state or fall to the ground.]

[You cannot move while using this ability; the attacker must be within your field of vision.]