Elf Kingdom: Game of the World Tree-Chapter 384 - 367: You Might Make a Killing, But I, Eve, Will Never Lose!
Chapter 384: Chapter 367: You Might Make a Killing, But I, Eve, Will Never Lose!
"To be attacked by an army of undead made up of one’s own followers... and yet unable to come forward oneself, or even dare to use the power of the undead to counterattack... In a sense, Hela is quite pitiful."
In the Divine Country of the World Tree, Eve sat high on her divine throne and sighed softly.
At this moment, she somewhat understood why Hela, who was clearly a True God of moderate divine power, was willing to form an alliance with her.
Besides the fact that Hela was likely quite close with the former World Tree, she indeed needed a strong ally outside the Netherworld, especially one who could be active in the Segis World.
"During the previous war, I felt that Hela’s power seemed to be somehow suppressed. Could it be... a Divine Artifact? Tsk, it seems... there are deeper reasons why Hela insisted on fighting this war."
"I suppose this war in the Underworld will last for quite a while. Hmm... just as well, let’s treat it as a training ground for the players, a scene in the game!"
Eve shook her head, gently swinging her long legs.
Her mood was rather good.
It’s always more exciting to watch from the sidelines...
At this moment, the great "new" Life Goddess was holding a fruit produced in the Divine Country, similar to a watermelon from Blue Star. She munched on the sweet, throat-soothing flesh while watching the giant sand table in front of her with interest.
This was a three-dimensional sand table transformed by divine power, a result Eve came up with after her promotion to lesser divine power. Its purpose was to better peek... ahem... track the players’ movements.
If observed closely, one would find that this sand table was centered on the position of the World Tree in the Segis World, encompassing all areas explored by the players.
It’s like a miniature three-dimensional map.
And within it, one could see tiny blue photons active in the sand table, each representing a player.
Whenever Eve wanted to check a particular player’s field of view, all she needed was a thought, and she could switch to the corresponding photon’s image...
Through this sand table, Eve could easily understand all the players’ movements and could focus on anyone she found interesting at any time.
She could even, if she wished, use the game system connected to the player to project her avatar directly to their location.
Of course, the consumption for that would be quite large.
And all of this was possible only after she ascended to lesser divine power, gaining more precise control over it.
Who knew, this feeling of seemingly controlling the entire map was kind of interesting.
Perhaps... this is what it felt like to be a deity, just like playing real-time strategy games in her previous life, with the players acting as her villagers and soldiers...
Ahem.
Currently, among more than sixty thousand photons on the server, nearly a third were concentrated in the Underworld.
These are the players who took on the underground war mission.
Among them, veteran players from the first three beta tests were still the main force, but some fast-advancing new players from the fourth beta test had also joined.
They initially gathered in Blade City.
But now...
Apart from some life players interested in doing business with dark dwarves, or exploration players who liked discovering unknown maps, most players seeking upgrades and equipment had moved to another neighboring underground city-state—Shanatal.
Eve had already checked their views and knew that the players had engaged with the enemies besieging Shanatal once again.
However, it was clear that during the three days of fighting in Blade City, players had almost exhausted their accumulated resurrection tokens.
Therefore... besides the newly joined fourth beta players, the veteran players were much more cautious in this fight.
With the lessons learned from Blade City, the Dark Alliance was also noticeably more cautious. They no longer relied solely on aggressive assaults but began to use some long-range methods to wear down the power of the Silent Alliance.
The result of this was a significant reduction in casualties for the Dark Alliance.
Naturally, this also meant that the war was likely to turn into a protracted conflict.
As for the player’s side...
With insufficient resurrection tokens, veteran players were quite careful about preserving their lives since a single mistake could result in leveling down. However, the young fourth beta players were a different story.
Since the penalty for non-perfect resurrection was not too high, and by staying at level 11, they could almost renew enough resurrection tokens for a perfect resurrection once a day.
So... they continued cheerfully using death and resurrection to harvest the equipment promised by the Shanatal City State.
Almost once a day...
If this trend continued, and all the remaining tens of thousands of fourth beta players advanced to Black Iron Rank, Eve seriously doubted whether the city-state would be bankrupted by the players...
Of course, for this time when players used resurrection power to fleece the underground city-state, Eve did not retract their gains like the last time in Fengye City, where players used binding functions to fleece the Black Market Association.
The reason was, on the one hand, that players only gained some excellent equipment, which would not affect the "game" balance like when they scavenged many high-level items from the Black Market.
On the other hand... the new tens of thousands of players indeed needed a large amount of equipment to arm themselves.
Moreover, once these supplemented equipment were damaged, most players would choose to offer them to the Goddess in exchange for a certain amount of contribution points.
And once players offered the damaged equipment to her, Eve could repair them, add some special effects to create higher-level equipment, and then put them up for sale in the shop to the players...
Hmm, a perfect cycle! A win-win!
As for the slight divine power consumption from player resurrections while fleecing the underground city-state...
Now that Eve had ample divine power and was financially robust, she didn’t mind.
Besides, theoretically speaking, every resurrection was at the cost of resurrection tokens, which players basically earned through their efforts... this process of effort was essentially working for Eve.
In short... you might be profiting greatly, but I, Eve, never lose."
Of course, this only applied to players resurrecting at level 40 or below...
Silver was the first watershed barrier of extraordinary power. By advancing to Silver, one moved beyond the low-level professionals to become mid-level professionals.
Although the gap between mid-level and low-level professionals wasn’t as large as between high-level and mid-level professionals, the life force contained within the beings was no longer on the same level.
Thus, when players advance to the Silver Rank, the cost of resurrecting them would immediately multiply many times over.
In conclusion, Eve did not plan to open higher levels to players for the time being.
She planned to wait until her divine power was more abundant or find a way to fully repair the "Life Scepter" before opening new levels for the players.
Anyway, with the exaggerated number of players now, once everyone advanced to Black Iron Rank, sheer human wave tactics would be enough to take down anything below Golden Rank...
While the enemies at the Golden Rank and above would naturally be handled by Eve’s Divine Favored.
Of course, none of this was absolute.
Before then, perhaps she could set up some exclusive advancement quotas, allowing some outstanding players to advance to Silver early to fill the gap in mid-level forces.
Hmm...
Seems like I’ve found another great incentive to motivate players to work hard? fгeewёbnoѵel.cσm
Eve thought joyously.
The war in the Underworld continued relentlessly, and as time passed, the players’ strength... as well as the number and form of those participating in the underground war, subtly changed...