PREVIEW

... age wars.

A shot of the flames of the magic gun was fired at the net sea.

This shot was mainly used to influence the mind of the sea!

After being displayed, the original focus on controlling the clean sea of ​​the souls was greatly affected!

At this time, the nightingale smiled and said: "In the face of my attack, dare to distract my soul and control the soul?"

"Damn, I should have killed you with other people! If I started, I will attack with all my strength, ...

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Kerrigan’s life was never his own. Raised as a pawn in a twisted game, his mind was shattered in a cruel simulation. Now, in the real world, he’s left with only one thing: Veilbreaker—a power to tear through lies, illusions, and hidden truths. But the more he uses it, the more it eats away at his sanity.Haunted by his past, betrayed by those he should trust, Kerrigan must fight not only the monsters that hunt him but the darkness inside himself. Every ally could be an enemy, and every truth could cost him everything. As a deadly war brews on the horizon, Kerrigan is the only one who can stop it—but the price for victory might just be his mind.Can Kerrigan control his power, or will the truth break him first?

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“Kill them all - every last member of House Grim must die tonight!”That was the last thing Renard heard before his world turned to ash. One night was all it took for him to lose everything - his family slaughtered, his home burned to ashes, all because the other Great Houses branded them traitors.They thought they wiped a noble line. Instead, they created a monster.Rising from the despair of losing everything, Renard became the beast Sovereign. He embraced the darkness and rose to the position of the 7th commander of the dreaded demon army.Leading an army of Demons and monsters, he brought three legendary Heroes to their knees and crushed four Great Houses to dust. But just as revenge was within his grasp, the champion of Humanity - Klean Weaver's holy sword pierced his heart.Renard thought that was the end.But something impossible happened.He woke up in the past, in a time when his family still lived and House Grim stood strong among the Eight Great HousesA second chance!A chance to change everything.That wasn’t all.For unknown reasons, he inherited the Legacy of the Devourer, a power that lets him consume the strength of his enemies.Was it a curse? Or a blessing? He didn’t know. But for Renard, it is simply a tool to protect what's his.The Lords of the Great Houses think they're untouchable in their high castles. They have no idea what's coming.This time, the Beast of House Grim hunts first!!

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Warning This fiction contains:

Graphic Violence Profanity Sensitive Content

Summary – Level 1:

Delve is an isekai litrpg that follows an average guy who just happened to wake up in a forest one day. He wasn’t summoned to defeat the demon lord or to save the world or anything like that, at least as far as he can tell. The only creature there to greet him was a regular old squirrel.

Soon enough, he meets other people, only to discover that he can’t speak the language, and that not everybody immediately trusts random pajama-wearing strangers they met in the middle of the wilderness. Things generally go downhill from there, at least until the blue boxes start appearing.

Delve is a story about finding your way in a new, strange, and dangerous world. It’s about avoiding death, figuring out what the heck is going on, and trying to make some friends along the way. It’s not about getting home, so much as finding a new one.

Did I mention that there will be math?

Summary – Level 2:

Okay, but what are you in for, really?

Well, this story is supposed to be realistic, or at least, as realistic as a fantasy litrpg can be. The main character doesn’t instantly become an all-powerful god and murder-hobo his way across the universe. Delve is, at its heart, a progression fantasy, but that progression is meant to feel earned. The numbers in this story actually mean something. Everything is calculated, and if you find a rounding error, I expect you to tell me about it. That said, if math isn’t your cup of tea, there is plenty more that the story has to offer. Characters are meant to feel real, and progression isn’t only about personal power; it’s also about allies, connections, and above all, knowledge. Figuring out how the system works is a significant theme.

...

What, you want more details? Okay, fine, but this is going to get a bit spoiler-y. Are you sure?

Yes!

Really sure? I mean, this summary is practically half as long as the first chap–

Now!

Okay, okay!

The main character becomes a magic user, but he takes a route that is not very popular in adventurer culture, namely that of a support. There is a full magic system with various spells, skills, and abilities, but our MC decides that aura magic is the way to go, and that the only stat worth investing in is mana regeneration. Most people at the Adventurer’s Guild think that this makes him a bit of a dumbass, but he’s playing the long game. We’ll see how that works out for him, won’t we?

Because of his build, the MC levels up fast, at least compared to normal people. There are no cheats, though, and he is limited in other ways. There are some clear and pretty obvious downsides to his build. That’s what makes it fun, no?

Morals? Our MC has them. Again, we’ll see how that works out for him. Realism, remember? Would you be okay with killing someone and looting their body? I sure hope not.

POV? The focus is on the main character, but there will be occasional varying perspectives from people around him, or involved in the events related to the main plot. It isn’t going to jump all over the place.

Tech is standard medieval stasis. No smartphones, but the MC does have a technical background. Computers and their programming might be involved. There might even be a bit of uplifting down the road, who knows? Anyway, it isn’t the focus. He isn’t going to invent the gun in chapter 1 and change the face of warfare.

Romance is not a major focus. Friendships are more the name of the game, though there will be some characters in romantic relationships.

There is exploration, though not as much of the geographical nature as you might expect. It is more about exploration of the system and the culture.

The pace is slow and detailed, sometimes verging on slice-of-life. The action is meant to be realistic and grounded in the numbers, and it is intended to have meaning beyond simply punching things until they stop moving.

The general tone of the story is grey, and some parts can get quite dark. People die. Sometimes, people with names, but not anywhere near GoT level. There is plenty of light, too, though, to balance the darkness. The world is dangerous, but overcoming that danger is why we’re all here, isn’t it?

Anyway, if you’ve made it this far through the summary, you clearly like words. I hope you enjoy the story!

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